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Reach the Bus Stop is a Unity game I made for a class at Full Sail University.

Full Sail University Projects

The Right Track (for Scraps)

A level design for the Full Sail University game SCRAPS. I designed the level map, did the level design document and developed this level in Unity with C# scripting.

Lights Out (variant)

A personal version of a 2D game I developed for a Full Sail University class that is based on the game, Lights Out.

Olive Baboon (for a zoo game)

Research and development of an animal for a zoo game at Full Sail University.

Conflagration Farm (a pitch)

A pitch for a game concept I did for a Full Sail class.

Pursuing the Void (Trailer)

Video by team member, Nathaniel Cariglio

At Full Sail University, I was part of a seven-person team of students. We called ourselves Team Flying Mongoose. This is a trailer of our final game project, Pursuing the Void, in which I participated.

Pursuing the Void (Post Mortem)

Video by team member, Candace Morin

An overview of Team Flying Mongoose’s final project during the spring of 2020, Pursing the Void. I was part of this team. While I tested and helping develop all aspects of the game, I focused on game objects in which the player interacted, like the push-pull items and the collectibles/inventory system.

BAM WORKS / WEBCRAFT

I began this small, moonlighting business August 1997. As a freelance independent developer, I contracted and did a few web sites for others. As the Internet, its technology and others’ needs evolved, demand for my services declined. I keep this business alive for anyone who needs part-time consultation or the design and development for a web site that only I can provide, but mostly now, I do personal projects under BAM Works/Webcraft.

As well as using responsive web design in our era of many sizes and shapes of screens, I also explore game design and development for interactive media over the Internet.  Related to both web and games, I enjoy developing content through writing, images (from icons to video), and sound (including music).

When I have more to share, I will add details or links here.

Past Web Projects

Blender Web Site Image

Blender is a comic strip by cartoonist Larry Lewis.

http://dannyblender.com/

Pantarbica Web Site Image

Pantarbica is a WordPress project I am doing. Since this image, there were server issues and I so I am doing it with a different layout and style.

http://www.pantarbica.com/

Chromatic Crow Gallery Image

Chromatic Crow Gallery is a responsive web site showing some of the art by John F. Miller’s from Youngstown, Ohio, USA.

http://www.chromaticcrow.com/

Chromatic Crow Shop at CafePress Image

Chromatic Crow Shop is a CafePress store for items with the art by John F. Miller’s from Youngstown, Ohio, USA. I customized this.

http://www.cafepress.com/chromaticcrowshop

Paccar Sales Tool UI Image

Paccar Sales Tool was used developed for the sales team at Paccar, Inc. I was contracted to do the UI using HTML and other scripting. As this was a corporate tool, there are no links to it.

Pantarbe.com Web Image

Pantarbe.com was an online nexus for creative people which I ran for a while. It is currently offline due to server issues and has been replaced by Pantarbica.com.

Mr. Magic Realism Web Image

Mr. Magic Realism was a site for author Bruce B. Taylor which celebrated magic realism in written works and other media. It was site within the Pantarbe.com domain, so it is currently offline due to server issues.

Brother United For Christ Site Image

Brothers United For Christ was an early web site I did for a group in Chicago. It seems to be offline.

Skywire Web Image

Skywire was an early web site that is now offline.

Dreamcon 20 Web Image

Dreamcon (of Washington) was an early web site that is now offline.

Fiat Guys Web Image

Fiatguys was an early web site that is now offline.

About Me

Benjamin Miller has played many board, card and dice games while growing up. During the 1970’s, he was introduced to chess and Dungeons & Dragons (basic 1st Edition).  He has participated in many role playing groups as a player or game master since then. While studying and working for both information and food service industries, he began playing video games.

He has been an online student at Full Sail University, from where he has graduated with a Bachelor of Science degree in Game Design. Full Sail University classes brought meaning to his interest in having fun. They have taught him to design games with meaningful decisions for players, balanced feedback loops and other concepts of game theory. He also learned to develop game engines such as Unity 3D and Unreal, and to script with such languages as C#.

Benjamin creates games – analog and digital – to entertain, distract or educate us while our world faces challenges of its own. The industry is about games, but he also feels it is all about the people who make the games and those who play them. With experiences in music, graphics, writing and programming, while often doing game projects alone, Benjamin is a people person and enjoys interacting with others on a team, both following and managing.

Other than games, Benjamin enjoys listening to music, performing piano and other keyboard instruments.. Currently, he is experimenting with MIDI compositions. He likes to read speculative pieces, particularly science fiction and fantasy adventures. When not riding a bicycle, he often hikes.